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Question by pastrana200 · Aug 17, 2013 at 02:21 AM · error-message

Why does Unity keep crashing?

Every time I open Unity I'm greeted with this message....

Fatal error!

GetPersistentManagr (). WriteFileInternal (metaDataPath, metaDataFileIndex, writeData.begin(), writeData.size(), NULL, BuildTargetSelection::NoTarget(), 0)

I tried holding down alt when starting it up, It brought me to a thing where you can create a new project.. So I did, but when I try and open it it comes up with the SAME error message and crashes again. Please help! Never got to use Unity. I submitted a crash report to Unity, they haven't responded yet. Please help me I have searched all over Google. I have tried uninstalling it and reinstalling it, and moving it to different places. Again.. Please Help!!!

EDIT--- I found out that this only happens when I create a new game and use packages such as Character Controller and Scripts. Still not solved!

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avatar image RomanorumLegio · Aug 17, 2013 at 03:38 AM 0
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Have you tried reinstalling Unity? It could be caused by corrupt packages.

avatar image whydoidoit · Aug 17, 2013 at 06:54 AM 0
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It looks like it's crashing when it tries to write info about an imported asset. Try creating a project and just dropping an image into it. Presu$$anonymous$$g that doesn't work (which seems likely) you should check the permissions and general writ ability of the location that Unity has created the project in using the OS.

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