- Home /
Pseudo Music Visualizer (Winamp/WMP/etc)
Okay, so I'm making a platforming game and for some of the backgrounds, I want to create the type of images you'd see in a media player visualization, like Winamp. I don't necessarily care about them moving to the beat of the music, since they're just backgrounds. They only need to give off the illusion that it's a real visualizer.
So what I'm wondering is, what's the best way to render these kind of psychedelic animated patterns? Frame-by-frame animation would be a pain to animate by hand, and it would likely produce too many large files. Should I do it by particle effects? Any good tutorials for achieving that kind of look through Shuriken?
Here's a few samples of the kind of visuals that I'm looking for. Thanks!
Your answer
Follow this Question
Related Questions
Editor-only circular contour around prefab instances 2 Answers
Is it possible to create physics pushable particles? 1 Answer
Trying to make an audio visualizer, not sure how to distinguish frequencies with GetSpectrumData 0 Answers
Fade between two images in a particle effect 0 Answers
error running the apk created with Unity on an android device. 0 Answers