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sound is pitched down unexpectable
hi guys, I have met a strange problem recently, some sounds in the game are pitched down randomly when i am testing on both PC and IPAD 2, i don't know what's the reason of this weird problem, i checked the pitch setting of every single audio source,it seems no problem,anyone met this problem before and how do you think of this?
maybe you are using 3d sounds that might be the reason,uncheck 3d sound checkbox from the audio file and then try .
if i uncheck the 3d sound checkbox,i cannot hear the direction of this sound any more,right?
Answer by gregzo · Dec 13, 2011 at 10:46 AM
Doppler effect is automaticaly enabled on 3d sounds. Set it to 0 on all your AudioSources and you should be fine! If that doesn't work, are you messing around with the pitch parameter in your scripts?
i just tried to slide the doppler parameter down to 0, it seems much better now,I'm going to check the scripts and find if there's anything else wrong.Thanks man!