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Question by
fherbst · Dec 13, 2011 at 08:39 PM ·
editorbuildeditorscript
Execute Editor method on Build
Hey all,
is there a way to call an editor method right before the scene is built? I know I could make a custom script using the BuildPipeline and build from there, but I would rather use the current build mechanism and something like OnBuild(), if it exists. Is there such method or do I have to use the Buildpipeline (which would make the standard build buttons obselete - I would like to avoid that).
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