Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
2 captures
13 Jun 22 - 14 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
2
Question by Shah Mansur · Feb 10, 2014 at 12:03 AM · learning

Camera casting shadow or something

Hi all, I'm new to Unity3D. I created a simple scene with a Terrain, Directional Light & some trees and camera which moves around in the scene. alt text

There it is, but the problem is you see the dark circle around the camera. What is it. It is moving with the camera. At first I thought it shadow of the camera, doesn't makes sense, so I test it. I took the camera far from the ground and it became smaller & smaller until it disappeared. Following screen-caps will depict that. alt text please see the next two images (this forum didn't let me add more).

camera farther

more farther

I was on the brink of proving my theory until I faced the sun. And this happened.

the shadow was still there. Which means it is not a shadow. What it is. Any help please.

ls - 03.png (410.9 kB)
ls - 04.png (488.6 kB)
Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image gecko · Aug 04, 2015 at 02:43 PM 0
Share

Does anyone know the real answer to this? (reinstalling and increasing shadow distance to 1000 aren't proper solutions). I figure it's something to do with the lightmapping and directional light settings, but I sure can't figure it out.

avatar image gecko · Aug 04, 2015 at 02:44 PM 0
Share

Does anyone know the real answer to this? (reinstalling and setting shadow distance to 1000 are not proper solutions.) I think it's something with the lightmap and directional light settings, but I can't figure it out.

7 Replies

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by Shah Mansur · Mar 19, 2014 at 09:20 AM

well a reinstall solved the problem...

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image willatwood · Apr 05, 2014 at 12:07 AM 1
Share

having this problem right now. reinstall was the only thing that fixed it for you?

avatar image
2

Answer by Deathhound · Jan 27, 2019 at 05:44 AM

I just had to remove the directional light and add it again. Changing the settings made it stop casting any light at all. gotta love unity

Comment
Add comment · Show 4 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Shadowing · Jan 27, 2019 at 12:25 PM 0
Share

I've ran into this a few times. It's a graphic bug with unity. Ever since I upgraded from a gtx 760 to a gtx 1080 I've never had the problem since. So I think it's just the editor not working well with old cards

avatar image highpockets Shadowing · Feb 01, 2019 at 11:30 AM 0
Share

Thanks @Deathhound, that worked for me. @Shadowing I have a brand new gtx 1080 and I just had the problem occur.

avatar image Shadowing highpockets · Feb 01, 2019 at 02:14 PM 0
Share

Oh hmmm. Only thing else I've changed is I stop using unity vegetation and now use vegetation studio.

Or maybe the issue stopped when I started using complete terrain shader.

avatar image davidwhiffen · Feb 22, 2021 at 06:00 PM 0
Share

This worked for me.

avatar image
1

Answer by DaveA · Feb 10, 2014 at 12:04 AM

Looks like you have a lens flare object of some sort, that's probably it. Find that and set the renderer to not cast shadows (or accept them)

Comment
Add comment · Show 2 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Shah Mansur · Feb 12, 2014 at 06:33 PM 0
Share

no, that's not the case

avatar image Lukas_GMC · Aug 25, 2015 at 08:33 PM 0
Share

I have had this same issue for a long time. It happens in scene view, not in playmode, as well. Is it even possible to have a lens flare on a scene view camera?

avatar image
0

Answer by Cagkan Toptas · May 15, 2015 at 07:10 AM

I had the same problem here is what I've done to fix it :

  1. Open Edit->Project Settings->Quality

Under Shadow title :

  1. Increase Shadow Distance (I increased to 1000) [500-1000] should do the work

  2. Change Shadow Projection to "Stable Fit"

  3. Change Shadow Cascades to "No Cascade"

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image Shadowing · Sep 06, 2018 at 06:26 AM 0
Share

This idea is not a fix it only changes where the problem happens. Ins$$anonymous$$d of it appearing in front of your scene view it does it 500 0 1000 away. $$anonymous$$ove scene view around and you will notice flickering out in the distance.

avatar image
0

Answer by slearmonth_fm · Jan 24, 2018 at 05:50 AM

Old post, but I just had the same problem. For me, it was actually the skydome casting a shadow (effectively over everything in the world). The shadow distance is relative to the camera so that was limiting the shadow to the radial area shown. Turning "cast shadows" off on the skydome mesh renderer component fixed it for me. I guess the trick is to look for geometry that's casting a shadow over everything.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
  • 1
  • 2
  • ›

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

27 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Where to Learn To Script 1 Answer

GUI menu how to make a list in a list. C# 1 Answer

Where can I learn to make a tile system? 1 Answer

if i'm looking to make a team should i learn modeling or programming? 1 Answer

Where to learn unity visual scripting? 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges