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Particles in animation
Hi
I have an imported animated object(dinossaur)
i want to, everytime, he steps to generate some dust particles(to give the illusion he's heavy).
Right now i have setup events on some key frames of the animation, is his a good start or should i do something diferent?
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Answer by Antony-Blackett · May 09, 2011 at 08:40 PM
I don't see any reason why animation events wouldn't work for you. If they don't though you could try attaching colliders to his feet and spawn particles on collision enter events.
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