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Projector (Blob Shadow) does not work properly
Hi!
I have a problem with the projectors, even with the blob shadow from the standard asset pack. everytime the projector area hits an object (like a plane, for example) - the WHOLE object get´s the "blob" projected on it.
i´ve added two screenshots to make clear what i mean. shouldn´t it be possible to limit the area where the blob gets projected?
Answer by reppiz01 · Apr 09, 2015 at 09:36 AM
solved it on my own.
if anyone else has this problem: my fault was that i´ve imported the blob-projector from an older unity version. when i´ve used the projector from the standardAssets of Unity5 everthing worked!
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