- Home /
Compass refuses to find North
My compass script works great for the most part but I have two problems I cans solve. The first is every direction but north displays, but displays the string Unknown constantly over the heading letter. The second problem is that when displaying the heading degree it constantly displays 0 on top of the heading degree. The value of degree and heading debugs correctly to a single number/letter but another value must be hidden in the string. There must be some way I'm doing it that has a problem so if anybody could suggest a better way it would be appreciated. Here are the script snippets for the two problems.
//Determine the direction we are heading
if(_heading > 315 && _heading < 45)
_headingDirection = "N";
else if(_heading > 45 && _heading < 135)
_headingDirection = "E";
else if(_heading > 135 && _heading < 225)
_headingDirection = "S";
else if(_heading > 225 && _heading < 315)
_headingDirection = "W";
else
_headingDirection = "Unknown";
if(debug)Debug.Log("Heading Direction: " + _headingDirection);
And as for the Degree finder
timer += Time.deltaTime; _heading = transform.rotation.eulerAngles.y - _gpsRefN;
if(_heading < 0)_heading += 360;
if(timer > (1 / updateFreq)) {
timer = 0;
}
//Round the heading degree to the nearest whole number
_heading = Mathf.Round(_heading * 1f) / 1f;
if(debug)Debug.Log(transform.rotation.eulerAngles.y + " - " + _gpsRefN + " = " + _heading);
Answer by roojerry · Aug 29, 2013 at 09:09 AM
This:
if(_heading > 315 && _heading < 45)
should probably be this:
if(_heading > 315 || _heading < 45)
because at no point will an integer be both above 315 and below 45
Right, right. Thank you, I didn't think about that. However N is constantly displayed on top of the other headings. I'm almost temped to just create a separate GUI function for each rather thank setting it to a string. It's giving me a headache.
Your answer
Follow this Question
Related Questions
Multiple Cars not working 1 Answer
Distribute terrain in zones 3 Answers
Help with GUI.Box Problem? 1 Answer
Flip over an object (smooth transition) 3 Answers