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               Question by 
               lolopset192 · Oct 17, 2018 at 08:55 AM · 
                2dvector22d rotation  
              
 
              How do I rotate arround an object by swiping left or right?
 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.SceneManagement;
 
 public class Ring_Script : MonoBehaviour {
 
 public Rigidbody2D rb;
 public float moveSpeed = 600f;
 float movement = 0f;
     // Update is called once per frame
     void Update () {
             movement = Input.GetAxisRaw("Horizontal");
     }
 
     private void FixedUpdate()
     {
         transform.RotateAround(Vector3.zero, Vector3.forward, movement * Time.fixedDeltaTime * -moveSpeed);
 
 }
 
 
              
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