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Question by QI · Feb 08, 2014 at 05:50 AM · prefabbug

Hi,a Problem When I Save a Prefab

Hi,When I save a prefab(Drag the GameObject to Project view),The editor show many of this exception.

SecurityException: Reading from the screen is not allowed when you have used a downloaded texture without proper crossdomain.xml authorization UnityEngine.Texture2D.ReadPixels (Rect source, Int32 destX, Int32 destY) UnityEditor.PreviewRenderUtility.EndStaticPreview () UnityEditor.GameObjectInspector.RenderStaticPreview (System.String assetPath, UnityEngine.Object[] subAssets, Int32 width, Int32 height) UnityEditor.AssetPreviewUpdater.CreatePreviewForAsset (UnityEngine.Object obj, UnityEngine.Object[] subAssets, System.String assetPath) UnityEditor.DockArea:OnGUI()

I don't know what wrong I did,But I'm sure I it not anything download in my game object. Is it a but of Unity3d?

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avatar image Sildaekar · Feb 08, 2014 at 06:05 AM 0
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Found a few links that may be helpful.

http://answers.unity3d.com/questions/29678/security-policy-conflicts-with-non-crossdomain-tex.html

http://forum.unity3d.com/threads/78241-Reading-from-the-screen-is-not-allowed-when-you-have-used-a-downloaded-texture

http://answers.unity3d.com/questions/421279/security-exception-when-calling-getread-pixels.html

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