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Question by SimonW · Jun 22, 2012 at 01:31 PM · iosnetworkingwww

WWW class is empty on iOS

I have some networking code using Unity's WWW class that reads data from a remote server. It works fine in the editor, but when I try it from an iPad the www object is completely empty - no headers, no error, nothing. Here's a stripped down version of what I'm doing:

 WWW www;
 
 public void StartLogin (string username, string password)
 {    
     WWWForm form = new WWWForm();
     form.AddField("username", username);
     
     Hashtable headers = form.headers;
     
     headers["username"] = username;
     headers["password"] = password;
     headers["deviceId"] = 2; 
     
     www = new WWW(loginUrl, form.data, headers);
     //StartCoroutine(WaitForLoginRequest());        
 }
 
 void Update()
 {
     if (www != null && www.isDone)
     {
         DoLoginRequest();
     }
 }
 
 void DoLoginRequest()
 {
         //Code goes here

         www = null;
 }

As you can see, I started using coroutines, but switched over to a simpler version using Update (didn't help). I know the connection is getting through to the server because it's logging an error 412 - I can fix that, but I'm more worried about where all my information is going on the iOS side.

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avatar image SimonW · Jun 23, 2012 at 02:19 PM 0
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Update - I realised that the response text was supposed to be empty. So the big question becomes "do response headers work on iOS"?

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Answer by SimonW · Jun 27, 2012 at 09:46 PM

And the answer is no, response headers seem to be completely broken on iOS. If anyone else hits this problem, I suggest not using them.

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avatar image hammad-zahid · Jan 14, 2016 at 07:24 AM 1
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Sir did you got solution? plz help. i am also get stuck in it...

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