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Question by Paul Bonneville · Feb 06, 2014 at 08:12 PM · ioslightningdevelopment build

Unity Pro with iOS Pro - "Development Build" Lighting Issues

Environment: Mac OS X 10.9.1 - Unity Pro (4.3.3) - iOS Pro:

When I set my iOS build to "Development Build", it will use antialiasing and my lighting is all correct. The app looks and runs great. When I turn off the "Development Build" setting, my lighting, a single directional light, seems to disappear. The lighting will be correct for a second and when the camera moves, the lights go out.

Development Build: alt text

Non-Development Build: alt text

Is there something simple I am missing that is making my development build different, in this case better, than my non-development build? Why would they be different?

I have both Unity Pro and the iOS Pro add-on and the licenses are enabled through the IDE.

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photo 1.png (181.6 kB)
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Answer by legion_44 · Feb 06, 2014 at 11:44 PM

Go to Edit -> Quality and check that Your currently selected Quality Level have AntiAliasing turned on.
(Maybe Unity just switches to the highest level when building development build?)

Hope that helped You,
Paul

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avatar image Paul Bonneville · Feb 07, 2014 at 07:48 AM 0
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Thanks for the reply. The antialiasing was actually on. It turned out that when I changed the setting from "Deferred Lighting" back to "Forward", it took care of the antialiasing issue, but not the lighting problem. I just don't understand why the development build would be any different...

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