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Question by Akorna · May 13, 2013 at 02:02 PM · animationimportcinema4d

Import Animation from C4D

Greetings,

We have to work on a schoolproject and we'd like to animate a little rabbitlike alien. He just has to jump and the animation is already made, but when we import if from cinema 4d as a FBX the animation doesn't works althought it's in the creatureconcept as you will see in the screenshot. Please don't answer with this video url: http://www.youtube.com/watch?v=cHVs0Xqh8qM&feature=player_embedded because he learns how to make a model but not how to import it and our guess is an error at importing. So if anyone could let us know what we do wrong or how we should import it let us now.

Thanks beforehand,

Akorna.

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avatar image ahaykal · May 13, 2013 at 03:35 PM 0
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How are you playing the animation in unity? $$anonymous$$aybe the animation is there but you are not playing it right?

avatar image Akorna · May 13, 2013 at 07:00 PM 0
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That's what we are trying to figure out, how are we supposed to play it? We know how the unity animations work but not the imported ones

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Answer by ahaykal · May 14, 2013 at 06:32 AM

Create a new c# script:

 void Start()
 {
 animation.Play();
 
 }

put this on the object that has the animation inside the hierarchy.

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avatar image Akorna · May 14, 2013 at 11:53 AM 0
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This doesn't works either... there really is a problem on the import I fear... we just fixed it by making the animation again in unity now everyone's happy but we still couldn't figure why it didn't work with the c4d animation, our $$anonymous$$cher couldn't find a solution either... ^^ thanks alot for the help both of you

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