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This question was
closed Feb 05, 2014 at 05:43 PM by
Graham-Dunnett for the following reason:
Question is off-topic or not relevant
Question by
Acrimiens · Feb 05, 2014 at 05:37 PM ·
mobileoptimizationpolygons
Maximum polygons in a mobile scene
We searching and we cannot find accurate data about it, we are making a relevant game in the part of the Graphics and we dont know the limit of Drawcalls and Triangles to iphone4+ (and better devices), can someone help us with this? The most part of the models are statics.
Comment
That's because there is no accurate data. The performance of your game will depend on many, many factors other than the number of draw calls and triangles. It's like asking how many calories you can eat and still loose weight.