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              This question was 
             closed Sep 23, 2013 at 10:40 PM by 
             clunk47 for the following reason: 
             
 
            Question is off-topic or not relevant
              This post has been wikified, any user with enough reputation can edit it. 
            
 
            Android GUITexture Touch
This little code is not a question, but rather a help answer. The code below is for new developers that are trying to make a GUI button for mobile devices. I thought it would be a good idea to help the newer people that are getting into game development. :) This code is in Java.
 #pragma strict
 
 static var ShowGUI = false;
 
 function Start () {
 
 ShowGUI = true;
 
 }
 
 function Update () {
 
 //The 'ShowGUI' enables you do either view or not view the actual GUI
 
 if(ShowGUI == true ){
 
 guiTexture.enabled = true;
 
 }else{
 
 guiTexture.enabled = false;
 
 }
 
 if(ShowGUI == true){
 
 if(Input.touchCount > 0 ){
 
 for(var i : int = 0; i < Input.touchCount; i++){
 
 var touch : Touch = Input.GetTouch(i);
 
 if(touch.phase == TouchPhase.Began &&
 guiTexture.HitTest(touch.position)){
 
 //This space is where the action happens when you touch your custom GUI button on
 //your device.
 
 }
 }
 }else{
 
 //Stops Action
 
 }
 }
 }
Just Copy/Paste above script into a JS script and place it on the GUITexture you have made in your scene and there you have it. A simple Custom button. :) Cheers!
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