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Why are objects with same x,y,z dimensions invisible?
So i have a cube and the x,y,z dimensions are all set at 1. But it becomes invisible. But if i change for example the x to 2, the shape appears. Also, when i try the dimension being the same, i have checked if the layers are visible and the mesh is checked. Please Help. Thank you
If one cube covers the other, only the first cube will be visible. If the surfaces of the cubes are perfectly co-planar, you may risk z-fighting.
Why do you need both cubes to be visible, if they're in the same space? What are you trying to do?
There is only one cube. it's just that the cube is disappearing whenever i set the dimensions of x,y,z to be all the same. I'm making a game that involves moving the cubes, and they are all invisible because of this :(
it never gonna happen.. must be issue with your camera position your cube is going out of camera field of view.
Not sure if this might be a problem with my graphics card, but it does happen with me. I will check back at the recommended specs for the computer. Also when i play the game, all the other objects show up except for the cubes that have the same dimensions. I can even see the shadows of the cubes but not the cube it self.
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