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Question by Stereoshoots · Apr 23, 2015 at 03:10 PM · javascriptguibutton

Make button clickable

Hello, i am new in unity.

I am trying to change scene on button click, but its not evening writing log in console. What i am doing wrong?

 if(GUI.Button(new Rect(Screen.width * 95 / 100, Screen.height * 15 / 100, 0, 0), "START", customStyle)){
                     Debug.Log('Start clicked');
                     menuMode = false;
                     gameMode = true;
                     Time.timeScale = 1;
                 Application.LoadLevel("Scene 1. Beginning");
  }

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avatar image Scribe · Apr 23, 2015 at 03:11 PM 0
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Your button has 0 width and height, I don't know how you are expecting to click it!?

avatar image Priyanshu · Apr 23, 2015 at 03:35 PM 0
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If you are new to Unity. Try using New UI. Here are the tutorials.

avatar image cariaga · Apr 23, 2015 at 07:19 PM 0
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stop using the old GUI system you are better of with the new UI

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Answer by MobinYaqoob · Apr 23, 2015 at 09:07 PM

Use Unity5.0 UI system it's very easy and helpfull and saves a lot of time.

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Answer by Calum1015 · Apr 26, 2015 at 03:39 AM

use var width : float = 10; var height : float = 10; if(GUI.Button(new Rect(Screen.width * 95 / 100, Screen.height * 15 / 100, width, height), "START", customStyle)){ Debug.Log('Start clicked'); menuMode = false; gameMode = true; Time.timeScale = 1; Application.LoadLevel("Scene 1. Beginning"); to start with, you can increase the button size by changing the variables height and width in the inspector

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