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Question by Jason Hamilton · Dec 22, 2010 at 03:27 AM · javascriptaddforce

Addforce in local space?

hey, how do you change a addforce from global to local? heres what i have at the moment

this.rigidbody.AddForce(0,-1000,0);

Instead of it going straight down i'd like it to go along its -z axis. :)

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avatar image bodec · Jul 04, 2016 at 07:40 PM 0
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While I'm sure you figured this out I do want to add something to help others incase they mistaken a issue with what you tried the code you used way in the Y not the Zed this comment is for future people looking for assistance

 // adds global force on any axis you want
 Rigidbody.AddForce(new Vector3(x,y,z));
 
 //adds force along the local axis
 Rigidbody.AddRelitiveForce(new Vector3(x,y,z));

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Answer by Eric5h5 · Dec 22, 2010 at 04:49 AM

Use AddRelativeForce instead of AddForce.

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avatar image Nomisvdp1 · Jul 13, 2019 at 05:06 PM 0
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Really thanks, I'm a beginner and wouldn't have find this without your help

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Answer by Tsurugi21 · Mar 10, 2013 at 05:22 PM

Searched for hours to get an answer this easy -_- Thanks!

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avatar image screenname_taken · May 01, 2013 at 03:23 PM 0
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Same thing here... was messing around for a couple of days and didn't even think about that...

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