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Question by SomerenV · Jun 13, 2013 at 05:45 PM · cameratargetcamera-looklookattarget

Change the object the camera looks at?

Hey all, I believe the answer to my question is fairly simple to some of you but because I'm not a programmer by any stretch of the imagination I can't get it figured out. Here's the situation:

I've got 8 cars lined up with a camera looking towards them:

[Car1] - - - -[Car2] - - - -[Car3] - - - -[Car4]- - - -[Car5]

                   [CAM1]

What I want is to change the car the camera has to look at when I click the left mouse button. So the camera starts with looking at Car1 and when I press the left mouse button it has to look at Car2, and so on.

Does anyone here know how to do this?

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Answer by Triqy · Jun 13, 2013 at 05:54 PM

Here me out... When you click the left mouse button have the mouse add on to a number somthing like this

 var Num: int;
 
 function Update(){
 
 if(Num == 1){
 
 Camera.LookAt("YourCameras");
 
 }else if(Num == 2){
 
 Cmaera.LookAt(YourCamera#2"); 
 
 // and so on...
 
 }
 }
 
 function OnMouseUp(){
 Num ++;
 }
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avatar image SomerenV · Jun 13, 2013 at 06:04 PM 0
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That looks good, but shouldn't YourCameras and YourCamera#2 be the names of the cars? I.e. Car1, Car2, etc.

 var Num: int;
  
 function Update(){
  
 if(Num == 1){
  
 Camera.LookAt(Car1);
  
 }else if(Num == 2){
  
 Cmaera.LookAt(Car2); 
  
 // and so on...
  
 }
 }
  
 function On$$anonymous$$ouseUp(){
 Num ++;
 }

Like that?

avatar image Triqy · Jun 14, 2013 at 04:52 AM 0
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Yeah your right. I was at work and was in a hurry answering your question. It should be put on your main camera. And make sure you have your cars defined as transforms in your vars up top in your script.

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