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How to convert lot of 2D box colliders into one polygon collider?
Hi! I'm beginner. I want to know if it's possible to merge multiply 2D box colliders into one simple polygon collider. Please see the image below. I have hit boxes as a basic of my little game, but scalling them is a pain. I want to create one big hit box from them. How can I do that?
Thanks for the answers!
Answer by BradOZman · May 16, 2017 at 04:27 PM
yeah I was wondering about this. Adding a polygon collider put wayyy to many polygons in. just want o have a simple shape and add a few bits to like adding edges to an edge collider. Would be nice if I could add a polygon collider as a box and adjust it.
Answer by Reaper93 · May 19, 2017 at 01:50 PM
What i can think of so far is maybe create complex shape in photoshop and add polygon collider to it. Or if your only struggle is scaling then you can do scaling by selecting all of them(not the parent one) in the hierarchy and use R
Hope it helped)
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