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Can one use a controller/joystick without restarting Unity?
Is it possible for unity to be aware of a controller that was activated while it's running? Like turning on a wireless XBox controller while the game is running?
Yes. It's even one of the hundreds of requirements to be able to actually publish a game on a console (I think it was ps3), so I suppose it must be possible for all. I have no clue how though ;)
I would also like to know the answer, any suggestions Unity?
Answer by screenname_taken · Mar 27, 2014 at 06:28 PM
Well it sure does in the editor. I have a wireless XBOX360 controller on my pc and it picks it up when connected and when it goes off. (It says that the controller is disconnected.)
The question was also asked in 2011 where, at the time, this wouldn't work in editor
:| didn't even notice. It was just there in the recent questions.
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