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Question by Marc_Frankel · Feb 02, 2014 at 10:52 PM · c#explosionpost effectsripple

Explosion Like Ripple Effect

Hello Everyone,

I have been searching for an answer for this question and whenever I find the right thing there's usually no tutorial or if there is a tut it's super complicated. So how would one go about creating a simple one ring ripple effect that comes out of one point (the players body). Note that I have unity pro if that's required for you answer. The ring could be a solid color (example white) or it could distort the whole background, whatever is simpler. Thank you for your time.

  • Marc

P.S. Here is an example of what I'm looking for. Sadly it doesn't have a tutorial to it: http://www.youtube.com/watch?v=7AuHRIrbNq4

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avatar image AlucardJay · Feb 02, 2014 at 11:04 PM 1
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I did an answer that makes a ring mesh that can be expanded for a particle emitter here. It could be modified to make a ring mesh with mesh filter like the video, just animate the UVs to create the effect.

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Answer by adnirjhar · Feb 03, 2014 at 12:26 AM

Try- https://dl.dropboxusercontent.com/u/99894541/AirBlow.prefab with https://dl.dropboxusercontent.com/u/99894541/CartoonFX.asset

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avatar image Maniax7777 · Aug 28, 2015 at 02:29 PM 1
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