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Texture Format missing?
Hello,
I need to work with RGBA32F (32 bits each channel) textures for my project. Can Unity handle it? In the documentation I just found this formats...
http://unity3d.com/support/documentation/ScriptReference/TextureFormat.html
Comment
I think you answered your own question. Yes, those are the texture formats.
Out of interest and curiosity: What kind of project are you working on? :)
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