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Question by
Aldwoni_legacy · May 10, 2011 at 08:16 AM ·
movementmovestopend
how to check movement ended?
How can you check when something has stopped moving?
Comment
I know your question has been answered, but the next time you need to ask something provide more information. This was pretty vague because we don't know HOW you're moving your something.
Best Answer
Answer by Kacer · May 10, 2011 at 08:21 AM
If you are using a rigidbody, you can use the "rigidbody.velocity"
documentation link: http://unity3d.com/support/documentation/ScriptReference/Rigidbody-velocity.html
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