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How to keep the hierarchy organized
Hey, i am making a fps game, and every good fps game need to have LOTS OF THINGS. Unfortunelly, i have literally thousands of things in my hierarchy, and i want to know if there is a way to keep it nice and clean, because my hierarchy is a total mess.
Normally, i create empty gameobjects and name them as a category, such as "enviroment". Then i make new empty gameobjects, and name them subcategories, such as "trees and bushes", make them childs and then i put everything in it's own place. It is quite good, but i wanted to know if anyone make something different. And if yes, what do you make? =)
Answer by IronarmGames_LLC · Jul 24, 2016 at 06:19 AM
@Zitoox , you can always go the route of creating a custom editor window, similar to the heirarchy but will automatically self organize items based off of a custom filter or folder structure. Itll allow you to have custom icons and color code for things and help keep you organized.
I wont bother you with the code here, but if you are looking to have something like this id definitely look into custom editors.
If you need help on creating them, you can add me via skype and i can create some examples and show you as a tutor.
Skype: Gage_IAG