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Question by Liamh101 · Jan 16, 2013 at 09:39 AM · texturesproject

Getting texture from project files and placing in script

I'm trying to get a texture from my project files and make it so a object changes it while ingame. I know I need to use:

    object.renderer.material.mainTexture = newTexture;

However how do I make the script find the file? Do I have to define a variable or could I just do something like:

    object.renderer.material.mainTexture = project/assets/newtexture.jpg;

Please help. Thanks!

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Answer by asafsitner · Jan 16, 2013 at 09:41 AM

You want `LoadAssetAtPath` for that.

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