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how to tap on a .fbx file(including a group of objects) without adding 'box collider' component?
Hello, everyone. I have a question in doing the gesturework in unity. I import a .fbx file which is a floor into unity, and the floor including a group of small objects. I have drag,tap,rotate gestures on the floor, then I add component 'box collider' in floor. My problem is when i tap on the floor, i can't not drag it. However,if i don't add component 'box collider' in floor, then the drag function works and the tap function doesn't work. It's very strange. I don't know why. what is the effect in unity when using the collider? if somebody knows,please help me. thanks in advance.
Is this using the software from GestureWorks.com? (I've never used it, just checking. If not, the Q probably needs way more details.)
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