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Question by yyykobe · Jun 28, 2013 at 03:55 PM · colliderfbxcomponenttapgesture

how to tap on a .fbx file(including a group of objects) without adding 'box collider' component?

Hello, everyone. I have a question in doing the gesturework in unity. I import a .fbx file which is a floor into unity, and the floor including a group of small objects. I have drag,tap,rotate gestures on the floor, then I add component 'box collider' in floor. My problem is when i tap on the floor, i can't not drag it. However,if i don't add component 'box collider' in floor, then the drag function works and the tap function doesn't work. It's very strange. I don't know why. what is the effect in unity when using the collider? if somebody knows,please help me. thanks in advance.

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avatar image Owen-Reynolds · Jun 28, 2013 at 05:06 PM 0
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Is this using the software from GestureWorks.com? (I've never used it, just checking. If not, the Q probably needs way more details.)

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