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Add force at position with respect to rotation
hello, Im trying to simulate helicopter in unity, Im adding force at the center of the object upwards (or downwards, depend what key is pressed), though when it rotate, even with force, its still going only up and down... any idea how to add force and count for rotation aswell? (eg: if the object is tilted to the right, then add force upwards and to the right side..) I tried looking for answer on google, but didnt quite found it... thanks!
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              Answer by Mmmpies · Feb 01, 2015 at 06:34 PM
Well not used this myself but I believe you need to use torque to apply rotational force:
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                