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Question by xuyuehui · May 06, 2011 at 09:37 AM · managementresource

question for unity3d resource management

hey, everybody!

i get a question for unity3d resource management.

we develop a game for window pc, have five levels, include some models, textures, scripts, and something else. the patch has 100MB. we have released a version marked 1.0.and after that, we modify some detail on models,and textures, the size of resource modified is 10M, do we need to release a whole new patch?how to manage resources to avoid the situation for modifying game resource frequently?

thanks everybody!

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avatar image Dreamer · May 06, 2011 at 09:41 AM 0
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welcome to UnityAnswers. Are you Chinese you know you can use Chinese characters, look at $$anonymous$$e!

avatar image xuyuehui · May 06, 2011 at 09:47 AM 0
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$$anonymous$$SN OR E$$anonymous$$AIL

avatar image Dreamer · May 06, 2011 at 11:22 AM 0
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E-mail&$$anonymous$$SN : _gg@hotmail.com (change into pin ying. this is to prevent my e-mail address to be targeted for spam. lol)

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