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Question by
Samael_00001 · May 07, 2014 at 10:12 AM ·
c#texturetextcolor
How to create a texture, fill it with some color, add a text at a center and to set this texture to some object in C#?
or there is another way to display a text on a cube?
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you could add a text mesh component at the location of the cube through C#.
$$anonymous$$aybe just color it and add a 3D text on top of it. But it will only work on flat surfaces
It suits me, but I need to do all that dynamically (in a code). Can you give me code example? Thanks!
this kinda question would fit better in the normal forums. QA is more for specific problems that has a clear answer. This is a solution, not a simple question.
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