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Question by
xuyuehui · May 06, 2011 at 09:37 AM ·
managementresource
question for unity3d resource management
hey, everybody!
i get a question for unity3d resource management.
we develop a game for window pc, have five levels, include some models, textures, scripts, and something else. the patch has 100MB. we have released a version marked 1.0.and after that, we modify some detail on models,and textures, the size of resource modified is 10M, do we need to release a whole new patch?how to manage resources to avoid the situation for modifying game resource frequently?
thanks everybody!
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