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Starting new iOS App
Hi! Is there something I have to look at when starting a new iOS App? For example resolution...?
Thanks :)
Answer by anwserman · Apr 15, 2013 at 01:22 PM
Google is your friend; this isn't Unity specific here.
iPhone5: 1136x640
iPhone4/S: 960x640
iPhone3GS: 480x320
iPad2/Mini: 1024x768
iPad3: 2048x1536
Regading the placement of GUI elements and stuff, you should use a layout that anchors your GUI to appropriate areas of the screen, such as the corners.
do I need pro or the iOS add on for 400$ ? Or can I just start straight away. Because it says that $$anonymous$$y license doesn't cover iOS publishing. Do I really need to spend 400$ ?
Yup. However what you can do is develop in the PC/$$anonymous$$ac for free while taking into consideration the mobile platform to test on later. If done correctly, the app should still run near flawlessly