Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
This question was closed Jan 23, 2014 at 09:20 AM by fafase for the following reason:

Duplicate Question

avatar image
0
Question by hannm · Jan 23, 2014 at 08:35 AM · mousekeylock

turn off script with a key..

hey i have a script that locks the mouse i need the script to turn off when i press escape then turn back on when i re press it, the escape button is what gets me into the menu... the script i have it... any ideas?? or re writes to it... to fix my issue

 function Update () {
 Screen.showCursor = false;
 Screen.lockCursor = true;
 Screen.lockCursor = false;
 }
 var paused : boolean = false;
 function Update () 
 { 
    if(Input.GetKeyDown("escape")
    {
       paused  = !paused ;
       if(paused) //Do Stuff When Paused
       {
           Screen.showCursor = true; 
       }
       else // Do stuff when unpaused
       {
           Screen.showCursor = false; 
       }             
    }
 }
Comment
Add comment · Show 1
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image fafase · Jan 23, 2014 at 08:39 AM 1
Share

But what is wrong? Or what are you after?

1 Reply

  • Sort: 
avatar image
0

Answer by jaroosh · Jan 23, 2014 at 09:13 AM

first of all you have 2 Update methods in one script which wont work, I think what you wanted to do is :

 function Start() {
 Screen.showCursor = false;
 Screen.lockCursor = true;
 Screen.lockCursor = false;
 }

and here : if(Input.GetKeyDown("escape") youre missing a closing ')' bracket so it should be :

 if(Input.GetKeyDown("escape"))

and it should work :)

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Follow this Question

Answers Answers and Comments

20 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Pick up key and unlock a locked door 1 Answer

Mouse locked in center 1 Answer

menu issue and mouse click 0 Answers

Screen.lockCursor not working? 3 Answers

Can someone help me with my TPS Controller/Camera? 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges