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Question by brockk · Jan 30, 2014 at 08:27 AM · projectiletrajectory

How can i move Arrow realistic way according trajectory projectile ?

i want to shoot my arrow with up direction as it's velocity increase and it shoud turn down as it's velocity decrease

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Answer by sarthakshah · Sep 16, 2014 at 06:23 AM

    Vector3 vel =  arrowClone.rigidbody.velocity;
     float angle = Mathf.Atan2(vel.y,vel.x)*Mathf.Rad2Deg;
  
     print(angle);
     arrowClone.transform.eulerAngles = new Vector3(0, 0, angle);


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Answer by getyour411 · Jan 30, 2014 at 08:28 AM

This is a common question with many Google hits; please try a search before posting a generic question.

http://forum.unity3d.com/threads/40495-Help-with-shooting-arrows

just one of many via Google "unity arrow"

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avatar image Fuzzyleon · Apr 01, 2020 at 01:20 PM 0
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you post a forum thread to a different question tho. this guy needs his arrowhead to fly downwards after shooting. The one you posted is about a guy who can't get his arrow to fly the direction he shoots at.

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