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Question by
Koharu · May 11, 2014 at 05:46 PM ·
overlapinfinite runnertransformsgaps
Gaps and overlaps between platforms in the infinite runner
I am making 3d runner game. Every certain period of time I instantiate 5 floor pieces which are in the single prefab and has the same material. I don't have any gaps between them but when I run it in the playmode and they move towards the player, I can see gaps and overlaps. I use a simple script to move them: transform.Translate(moveSpeed * Time.deltaTime);
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