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               Question by 
               Xin · Oct 27, 2010 at 11:57 AM · 
                occlusionculling  
              
 
              Unity 3 Occlusion culling not taking account of the transparent material ( like Glass )
As the Tile.it appears like even I looking through the a glass/transparent object, Unity would still hide the object still hide the object behind.
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              Answer by JDonavan 1 · Oct 27, 2010 at 03:37 PM
I've not tried this but couldn't you disable the renderer on your window before baking so that from the camera used for the baking it appears as an opening?
Your answer
 
 
              koobas.hobune.stream
koobas.hobune.stream 
                       
                
                       
			     
			 
                