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               Question by 
               bryanbob · Jan 29, 2014 at 05:59 AM · 
                movietexture  
              
 
              seeking video by using audioSource.time not working
Hello everyone. Im a beginner in unity scripting. i need help with my script. i want to seek a movietexture by using audiosource. but it is not working as expected. below are the script
 using UnityEngine;
 using System.Collections;
 
 public class PlayAt : MonoBehaviour {
 
     AudioSource audiosrc;
     MovieTexture VideoClip;
 
     void Start () {
         audiosrc = this.renderer.audio;
         VideoClip = (MovieTexture)this.renderer.material.mainTexture;
 
         if(VideoClip.isReadyToPlay)
         {
             //audiosrc = new AudioSource();
             audiosrc.clip = VideoClip.audioClip;
             audiosrc.time = 20f;
             VideoClip.Play();
             audiosrc.Play();
         }
     }
     void Update () {    
     }
 }
 
               thank you for any help..
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