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LineRenderer not showing in certain angles
So I've got a LineRenderer with a few positions defined. This is what it looks like:
It seems the bottom segment of the line is not being showed at this angle, but if I rotate the camera around a little bit it shows up looking ok like this:
At the moment it's got a Particle/Additive material attached.
Any ideas what I can try to solve this?
Answer by maheroku · Feb 13, 2015 at 06:55 AM
I think it has something to do with your shaders, try changing the shader and see if it works. I had the same problem and that worked for me.
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