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This question was
closed Jan 28, 2014 at 05:48 PM by
AlucardJay for the following reason:
Question is off-topic or not relevant : Not Unity Related
Question by
Zexanima · Jan 28, 2014 at 05:43 PM ·
uv mappingtextureingseamless
Seamless UV textures
So I modeled a piece of a road in Blender. Made the texture in gimp and applied the 'seamless' filter. It almost works, but not quiet.
I've fooled around with the texture trying to get it seamless but this is the best I could do. Anyone have any suggestions?
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