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Making a Dynamite wich explodes?
Hello, now heres my question im making a topdown-game wich takes place in a mine and i have made a dinamite. how can i make it, that my cahracter throws it and that specific objects wich are in his aspect ratio(sphere collider) get destroyed?
sry for my bad english, im german :)
I don't know, have you figured out how to make the character throw things? Have you made objects that are destroyable? Have you RTF$$anonymous$$? It's too broad of a problem to solve without knowing anything about your game- (Is it 2d or 3d, does it even use the physics engine?) Break down the big problem into a series of smaller problems and solve them one at a time.
Dude, those are like basics. You need to watch some shooter tutorials.
Answer by oatsbarley · Jan 26, 2014 at 12:52 PM
See the following links for more information:
Force mode and delta timing (throwing an object)
How can I affect all colliders within a certain radius? (finding all colliders within a sphere)
Destroy the current GameObject? (destroying a gameobject)
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