- Home /
Question by
Kukula1220 · Apr 14, 2020 at 02:31 PM ·
rotationdeltatimerotatetowards
Time.Delta time inconsistent
So I am using Quaternion.RotateTowards on camera and for speed I am using speed * Time.Deltatime. The problem Ive noticed is the rotaton of the camera when i press play is sometimes very fast and sometimes normal. What can I do to make the rotation speed consistent?
Comment
Your answer
Follow this Question
Related Questions
How to constantly rotate an object to 0f by X-axis? 2 Answers
Aligning an object to both the surface normal and the input direction at the same time 0 Answers
How can I obtain the overall rotation of multiple selected gameobjects in the unity editor? 2 Answers
RotateTowards won't rotate in X axis 0 Answers