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I put Character motor on unity the free version but when I do and I try the game out then everything seems to fall up.
From one of the other questions I found out that I had to put character motor in first person controller but when I press the play button then everything seems to fall up. Yea up. I have the free version of unity 3d and please solve my question thanks.
Answer by robertbu · Mar 24, 2013 at 03:52 AM
For falling up, maybe you setup your project upside down. Gravity pushes things down from positive 'Y' to negative 'Y'. Or maybe you gave gravity a negative value. Perhaps you should start with something more basic than the CharacterMotor script. You will find two example scripts for driving the CharacterController at CharacterController.SimpleMove() and CharacterController.Move(). Start with a new scene, attach the CharacterController to your "player" object, then add one of these two scripts.
Note for any script, you will need a surface/plane to act as ground.
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