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Question by Talaan · Nov 26, 2012 at 01:12 AM · animatormecanimlegacy

Animator not working with Legacy animations

I have a character (rigged and animated in 3DS Max). I am trying to use the new mecanim system. I set my rig to Generic, but I get the warning that the animation has to be marked as Legacy. If I set it to Legacy, I lose the Avatar and cannot use the Animator component. Can some please explain what is happening.

Thanks in advance!

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avatar image MiraiTunga · Nov 29, 2012 at 03:04 PM 0
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iam trying to fig out the same thing

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Answer by BatManz · Nov 29, 2012 at 07:46 AM

The same issue here, with all 3DS MAX rigged characters, which tooks me probably half year to create.

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Answer by Menatombo · Aug 08, 2015 at 06:53 AM

Touch your animations and hit CTRL+D and it will duplicate them off the model. You can go in to debug mode. To change the animation from mecanim to legacy you change the animation type to 1 instead of 3.

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