Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
1
Question by rastoarpit · Oct 08, 2012 at 07:40 AM · shaderioslightmapspecular

Specular Shader On Lightmapped Objects [iOS]

Hi Everyone,

I am working on a racing game for ios and i am using bumped specular(1 directional light) shader to have shine on road with 1 directional light.

Now my problem is that road is a lightmapped object but shadows disappear when i use bupmed specular shader. And if i use bumped diffuse then shine[specularity] on road disappear.

Tell me a solution to have both of them on ios.

I want to use specular map with lightmapped shadows.

Any help would be great.

Thanks.

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image whydoidoit · Oct 18, 2012 at 07:05 AM 0
Share

I'm guessing that this is on Unity 4? (No shadows on phones on U3).

avatar image rastoarpit · Oct 18, 2012 at 08:21 AM 0
Share

I am using Unity 3.5.6 and i am not talking about real time shadows here. i am talking about the lightmapped shadows.

And I guess directional lightmaps are not an option either as of now. I tried baking with directional lightmaps and the result was no different from single lightmaps.

for now we are trying to put an alpha plane ins$$anonymous$$d of baked shadows on road and getting specular effect from bumped specular(1 directional light) shader itself. hope it works.

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by hvilela · Oct 18, 2012 at 03:44 AM

Use directional Lightmaps.

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image rastoarpit · Oct 18, 2012 at 04:46 AM 0
Share

I tried directional lightmaps as well but they are not helping out in this situation.. either i can have lightmapped road with shadows or i can have shine on road without any shadows.

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

10 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Specular shader on iOS 2 Answers

Specular bug on iOS/Android using Standard shader 2 Answers

Using dualforward in a shader for specularity and lightmaps 0 Answers

Adding Spheremap reflection and Gloss/Shininess controls to a Sruface Shader 0 Answers

Efficient Way to Draw Wireframes (OpenGL ES 2.0, iOS) 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges