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TEXTURE has wrong size in memory
Please help me, my texture is 16000 KB. In unity is ETC2 is 4 MB, but when I profile the memory, is even more than original size, it shows 20 MB ! Is it a bug ?
screenshot-31.png
(397.9 kB)
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Answer by LeleUnity · Mar 03, 2019 at 12:59 AM
Apparently ALL MY TEXTURES are compiled into an RGBA8 !! which increases the size!
It looks similar to this bug: https://issuetracker.unity3d.com/issues/opengles-ios-android-built-project-rgba16-format-textures-are-converted-to-rgba32-format
Please help! I am in Unity 2017 lts last update