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how to make ParticleSystem.Play affect children
all the scripting reference says is:
void Play(bool withChildren); the parameter is withChildren
what does that mean? There's no example. typing particleSystem.Play(true); doesn't work.
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Answer by Yiming075 · Aug 02, 2018 at 11:08 AM
particleSystem.Play(); default is true so same as particleSystem.Play(true);
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