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Serialize game objects in Unity~
Hey guys! Im trying to set up some Serialization (Both too memory and file) for saving games... and saving replay like data:
Anyway, is there some way to Serialize GameObjects in Unity? If not is there some way to replace Scripts and components on Gameobjects?? I'm not sure what Serialization functionality is in unity :P
Any help would be awesome :)
Thanks: Daniel
the most famous package for this is Whydoidoit's UnitySerializer, as mentioned below. it is used by almost everyone.
Answer by Overcast · Oct 01, 2013 at 03:12 AM
I asked this same question a few days ago, the owner of this project
http://whydoidoit.com/unityserializer/
Responded to me.
Working very well so far, and really did only take a few minutes reading to get some basics working. I can't personally comment as to it's robustness in bigger projects yet, but it seems a lot of people are using it.