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Can someone help me convert this camera controller to c# script
i tried to convert it to c# but my camera became wild and i dont know what's wrong pls help me, thanx in advance
var target : Transform; var distance = 5.0;
var xSpeed = 250.0; var ySpeed = 120.0;
var yMinLimit = -20; var yMaxLimit = 80;
private var x = 0.0; private var y = 0.0;
@script AddComponentMenu("Camera-Control/Mouse Orbit")
function Start () {
target = GameObject.FindGameObjectWithTag ("Player").transform;
var angles = transform.eulerAngles;
x = angles.y;
y = angles.x;
// Make the rigid body not change rotation
if (rigidbody)
rigidbody.freezeRotation = true;
}
function LateUpdate () { if (target) { if(Input.GetMouseButton(1)){ x += Input.GetAxis("Mouse X") xSpeed 0.02; y -= Input.GetAxis("Mouse Y") ySpeed 0.02; }
y = ClampAngle(y, yMinLimit, yMaxLimit);
var rotation = Quaternion.Euler(y, x, 0);
var position = rotation * Vector3(0.0, 0.0, -distance) + target.position;
transform.rotation = rotation;
transform.position = position;
}
}
static function ClampAngle (angle : float, min : float, max : float) { if (angle < -360) angle += 360; if (angle > 360) angle -= 360; return Mathf.Clamp (angle, min, max); }
Answer by Julien-Lynge · Feb 27, 2013 at 06:48 PM
In response to your question
Can someone help me convert this camera controller to c# script
The answer is: Yes! You can!
This is such a common question that I've put together a blog post with a number of ways you can convert your scripts between C# and JS:
http://fragileearthstudios.com/2011/10/18/unity-converting-between-c-and-javascript-2/
Good luck!
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