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Question by
UnityNoob123 · Dec 20, 2017 at 01:32 AM ·
meshdecal
Realtime Skin Mesh Decals
This is a very broad question, but I have been trying to figure out how to apply decals to a texture at runtime without using projections. For example something like a blood stain on a character, how can I do this? Any insight would be appreciated thanks!
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