Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by Rgalaxy · Jan 21, 2014 at 06:52 PM · guiguibutton

Placing GUI on the right order

Hello, i encounter some silly(for me) problem that i really don't know how to fix.. so, i've been searching how to easily make a Shop Interface and i comes up with GUI.BeginGroup(); but at last, i found some disturbing thing that make me couldn't process..

So i want to simply make a shop that if i click, the money will increase after i buy one time..

alt text

so if i click the blue button(yes,it is a button) the price and stats will increase, and so on.. but the problem is i couldn't get the text to be in the button! it always show up behind the button.. and here's my code..

 var atrbg : Rect = new Rect(300,20,400,400);
 var atrTexture : Texture;
 var tex : GUIStyle;
 function OnGUI(){
 
 
     GUI.BeginGroup(new Rect(atrbg.x, atrbg.y, atrbg.width, atrbg.height));
         //label
     
         GUI.Label(Rect(200,35,100,20),"800",tex);
         GUI.Label(Rect(200,75,100,20),"1000", tex);
         if(GUI.Button(new Rect(20,20,350,100)," ",buttonHealth)){
             print("a");
             ispopUp=true;
             print("b");
         }
         if(GUI.Button(new Rect(20,120,350,100)," ",buttonAttack)){
         
         }
         if(GUI.Button(new Rect(20,220,350,100)," ",buttonReward)){
             
         }
         if(GUI.Button(new Rect(20,320,350,100)," ",buttonTime)){
             
         }
         
     GUI.EndGroup();
     if(ispopUp){
             GUI.DrawTexture(Rect(Screen.width*0.3,Screen.height*0.3,Screen.width*0.5,Screen.height*0.5),popUp1);
             if(GUI.Button(new Rect(Screen.width*0.5,Screen.height*0.3,Screen.width*0.1,Screen.height*0.1)," ",buttonCancel)){
                 ispopUp=false;
             }
         }
 }

somebody could figure out how to make the text appear on the Button? i mean when i click the button, the text get the effect of button too.. because if i click the button, it using GUI style that when active it change the texture to the clicked one.. (i hope u understand what i say)

capture.png (371.9 kB)
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

18 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Weird GUI problem 1 Answer

Gui text script - help 1 Answer

Problem with a circle GUI. 1 Answer

GUI Problem 2 Answers

In game Escape menu displays all the time 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges